faulty auto steering
Blitz3D Forums/Blitz3D Programming/faulty auto steering
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its 2:13am in the morning, so i could be half a sleep, BUt PointEntity tSct\Sensor, ScouterPilots[tSct\AutoPilotProgramID] ; point to a pivot cRa# = EntityYaw(tSct\Chassy) sRa# = EntityYaw(tSct\Sensor) trPrS# = Sgn(sRa# - cRa#) * .92 MoveScouter(tSct\Chassy, .05, trPrS#) AppTitle Floor(sRa) + " - " + Floor(cRa) + " = " + Floor(sRa# - cRa#) basically, i could be going about this whole way round, im basically having trouble with getting the steering between 120 - (-90) angles returned from entityyaw#, iv seen a thread before but cant find it. How do i stop the -90 from happening? it appears there no 270-angle, just replace by -90 its no good for SGN what can i do to stop this? |
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ok, i solved it! |