TerrainDetail

Blitz3D Forums/Blitz3D Programming/TerrainDetail

_PJ_(Posted 2003) [#1]
I have just looked at the xfighter sample (under mak folder in the B3d samples), and I noticed the Terrain Detail morphing didn't affect the terrain very much at all, however it DID work very quickly and gave a subtle undulating effect.

the actual code for this was just the one line turning the morphing on/off:

	If KeyHit(50)
		morph=Not morph
		TerrainDetail terr,detail,morph
	EndIf

I thought it could be used to make a weird alien landscape or some large-scale wave effect, or was it just how my graphics card interpreted it?


WolRon(Posted 2003) [#2]
It will affect the terrain a lot if you set the detail value to extreme lows.