Milkshape question - How do I join two animated meshes?
Blitz3D Forums/Blitz3D Programming/Milkshape question - How do I join two animated meshes?
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I have a animated horse mesh and a animated rider mesh .. how do I join them, while keeping both skeletons? |
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For what purpose? They can't share a surface unless they also share a texture. |
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Unless you have some specific purpose - Dont joint the rider mesh to the horse mesh - it would take a lot of work to join the two skeletons together with their animation intact ! Instead parent the rider to the horse. This will make it much easier to work on the animations seperately and to allow your rider to fall off or dismount etc. |
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yes, thanks smiff, the answer is don't, let blitz do the work. Hard bit will be aligning the meshes first. |