Some surface questions
Blitz3D Forums/Blitz3D Programming/Some surface questions
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Can someone explain me this: when I create (or load) a mesh, how are surfaces envolved? I understood that if you have many surfaces, your game will have low fps. Can 2 meshes share the same surface, like 2 speheres that are like this: one is half red, half white, the other is half red, half black, and the red half of both be on one surface? Thankx! |
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Each mesh can have many surfaces (but must have at least one). Meshes can't share surfaces, but if the meshes don't move you can create code to combine similar colored/textured ones into one surface. The fewer the surfaces the faster your game. |