Some surface questions

Blitz3D Forums/Blitz3D Programming/Some surface questions

syncmaster3(Posted 2003) [#1]
Can someone explain me this: when I create (or load) a mesh, how are surfaces envolved?
I understood that if you have many surfaces, your game will have low fps.
Can 2 meshes share the same surface, like 2 speheres that are like this: one is half red, half white, the other is half red, half black, and the red half of both be on one surface?
Thankx!


Beaker(Posted 2003) [#2]
Each mesh can have many surfaces (but must have at least one). Meshes can't share surfaces, but if the meshes don't move you can create code to combine similar colored/textured ones into one surface.

The fewer the surfaces the faster your game.