Banks
Blitz3D Forums/Blitz3D Programming/Banks
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Any draw back to using banks in a game? Is there an upper limit to size? Has anyone had trouble with this blitz language feature (excluding difficulty using it). |
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Baudspeed, They are fast and furious, can be saved, loaded, ammended, they're very powerful. No problems at all so far. The limit is memory in your pc I think. We have had multiple banks being used at the same time with absolutely no issues at all. Theres probably a tutorial at Blitzcoder. IPete2. |
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Baud, check out 'Miscellaneous' theres a series of functions by Ken to help use this feature. IPete2. |
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Ipete2, thx. I had seen the very same post you are referring to. http://www.blitzbasic.com/codearcs/codearcs.php?code=785 I didnt understand the banks very well until i took a look at kens code (BTW if ken reads this . thanks man!) I just wanted to make sure that using them wouldn't be bad results in the long term. I have to load a fair amount of data for my tiled world mesh and kens method of retreiving things is very much like a VB collection object, and fast too. =) |