SaveB3D with textures?

Blitz3D Forums/Blitz3D Programming/SaveB3D with textures?

superqix(Posted 2003) [#1]
Does anyone have a good "Save a Mesh as a B3D File" function that keeps the UVs, Textures, etc?

(Mark's function just slaps a red brush on everything it exports...)


elias_t(Posted 2003) [#2]
Hi.

Here: http://telias.free.fr/temp/write_b3d_functions.zip


superqix(Posted 2003) [#3]
Thanks elias_t.

Looking at the code, I guess I need to keep track of UV coords, textures, and brushes myself and insert that in the B3D file.

I was hoping that there would be a simple function like SaveB3D(mesh, filename$) that could look through the MatElements() of a mesh and pull all that data for me.

Oh well! More coding for me :)


RexRhino(Posted 2003) [#4]
superquix:
If you come up with something like that. Let us all know. Many of us would find it useful.