Where to start: 3D Jump & Run

Blitz3D Forums/Blitz3D Programming/Where to start: 3D Jump & Run

Grisu(Posted 2003) [#1]
I have Blitz3D for a while, but finally I want to make my first steps towards a full & finished 3D program.

I'd like to create a Jump & Run. The main character is a tiny and supercute little green dragon. But I don'z know where exactly to start work.

Are there any tutorials out there that explain how it is done?

I probably will need some kind of world editor to place all items, terrain, plattforms & enemys. So should I start with this first, instead of the main engine?

What kind of camera perspective would be advised? (chase cam like in the castle demo?)

Thanks for any help, Grisu


myspys(Posted 2003) [#2]
i'm in the same situation as you

i've chosen to start with the main engine, to learn what i need, how i need it and what kind of stuff that my engine CAN support

designing stuff on paper sounds like a good idea though :o)


jhocking(Posted 2003) [#3]
Look in "User Projects" for my thread "Ninja test of 3D platformer controls." There I posted a download for a demo of 3D platformer-style controls and camera control. The included source code may or may not be useful to you but it's probably at least worth a look.


Grisu(Posted 2003) [#4]
@jhocking:
Will look into it. Thank your for the hint!

@myspys:

How about forming a team?
I already have an artist making me modells.
- But I like working in small teams.
Only one cons: The main hero has to be this tiny dragon, if that is ok for you? :)


(Early Alpha work, non-final in no way!!!)


myspys(Posted 2003) [#5]
grisu, heh.. thanks for the offer, but no thanks

just trying to get to grips with 3d-stuff in general
trying to make a quake 3 clone to start with (yeah, you can laugh ;o)

when that's done, i'm ready to start doing 'real' stuff
:)


Grisu(Posted 2003) [#6]
No problem!

Quake3, why should I laugh? It is a fine 3D shooter!

Well, I prefer the cute looking and non-violent things.
But with the power of BB, you can do what you like. And that's what count.

Wish you luck.


myspys(Posted 2003) [#7]
well, laugh because it's quite a complex thing to start with, i think anyway ;)


heh.. non-violent and cute things are good
my gf likes them :)


thanks, and the same to you! =)


Zephar123(Posted 2003) [#8]
ok couple things. Feel free to visit my site. Also jumping real easy.
Here are some cluse

COnst -1

then select a key that you want to use for goign up. an use the key hit command. then entity y +5 or what ever you want and he will fall to the ground. If you like ill look up a code for oyu let me know if you did to find what your looking for.