RND SEEDING
Blitz3D Forums/Blitz3D Programming/RND SEEDING
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is RND seed numbers the same on all computer A number 2 seed will give the same set of Random Numbers on ALL PC's? |
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Yes. OT: Your sig is completely buggered and has been for ages, I don't know if you noticed? |
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No, actually. It won't at the moment. It should, but Blitz doesn't quite do this correctly. Hoping to see this in a patch soon... |
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Gfk i know my sig abit buggered. But cant fix it.. theres no help on it |
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Neomancer, Do this: {a h**p://www.neomancer.co.uk}Neomancer{/a} But replace the {} things with [] things and change the ** to tt. Cheers, Ryan |
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Or from the Blitz FAQ What are the forum codes? |
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No, actually. It won't at the moment. It should, but Blitz doesn't quite do this correctly. Hoping to see this in a patch soon... Are you positive of this fact? Have you actually tested it? My current game is sort of counting on this and it would suck if this is the case ... |
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Positive. Tested. Shown to Mark. He knows it's a bug. Random sequences are marginally off across processors and platforms. This thread shows the evidence; and no, it doesn't seem to be a problem exclusive to b+. |
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OK, from reading that thread it looks like the first 5-6 digits are fine so I should be good to go regardless. *phew* |
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I hope so, but I don't think you can count on that. It all derives from a floating point inconsistency that has to do with the means by which Blitz generates random numbers... so while it =appears= to occur only at those rates, you could very possbly end up a few digits off at any level. |