how do i pick terrain with mouse
Blitz3D Forums/Blitz3D Programming/how do i pick terrain with mouse
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Like i don't whant to pick the terrain using camerapicking i woulde like to use only the mouse just to get the name of the terrain by clicking on it or other entitys like how is this done |
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CameraPick cam,mousex(),mousey() thatl do it for ya |
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It would be very hard to do it without a camerapick call. Unless you want to find the xy bounding boxes of ojects, sacrifice some accuracy and check whether or not the mouse is in it. |
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Camera pick is not always accurate, I've had instances when a camera pick on terrain refused to give an object ID (terrain) or x,y,z co-ordinate. I think it was because that piece of terrain was in a gully? or maybe i had clicked too many times before?? PS what command do i use to get the size (x,y,z) of an object, in relation to distance from camera. |
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I don't know much about picking terrain (sorry) but I can help you out with your PS question. First off, I interpret your question to mean you want the screen pixel dimensions of the object (your question is a little unclear.) Assuming that, there is no built-in command but in the Code Archives there are example codes to find the bounding box around an object, what you need. |
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There are answers, that are no answers .... |