Thanks to Peter for GLDirect!
Blitz3D Forums/Blitz3D Programming/Thanks to Peter for GLDirect!
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I've been using it a bit last night and it's fantastic - perfect OpenGL in Blitz. Thanks Peter! It's a superb addition to Blitz. Why is it so much more satisfying to get a small cube blasting about when you have to code it up yourself??? And why do minimalist flat-shaded polys suddenly look fabulous as they sparkle and turn on-screen, after you've just manually coded up a display system? I love it! |
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Why don't you try to code your spinning cube in pure assembler... You'll see it 100 times more beautifull ;-) |
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Thanks James. :) |