2d with 3d HELP!

Blitz3D Forums/Blitz3D Programming/2d with 3d HELP!

cbmeeks(Posted 2003) [#1]
Ok, this has probably been asked a million times but here goes.

I am trying to create a 2D overhead Zelda-like game using B3D. But I am an EXTREME newbie to 3D.

I don't care about FPS stuff. My game will have about 30 sprites on screen.

Any help where to start?

Thanks

cb


Ross C(Posted 2003) [#2]
well, if you are using sprites then you will be doing all of it in 2d.

if your wanna put 3d over 2d tho all you do is change the cameraclsmode
CameraClsMode camera,False,True


that stops renderworld from clearing the screen before drawing any 3d objects. :)


Anthony Flack(Posted 2003) [#3]
Well, what are you trying to achieve? Is there any particular reason you want to use 3d commands? (there are lots of good reasons to do so, but only if you want to take full advantage of them... otherwise it might not be worth the extra hassle).

If you do want to use 3d for 2d, I would suggest going all the way and NOT mixing 2d commands in there too. But it's quite a lot of work to set up a good 2d-in-3d sysytem. You can read my (surprisingly long) brief description of some of the issues I faced setting up my system, here:

http://www.blitzcoder.com/ubb/Forum14/HTML/000868.html

If you don't want to put yourself through all that, probably the easiest, best place for you to start with this is with John Pickford's 2d-in-3d SNES style code library - which is somewhere in the code archives I believe, and should be excellent for your purposes.

What happened to your metroid game?