Graphics mode changes
Blitz3D Forums/Blitz3D Programming/Graphics mode changes
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Exactly WHAT is cleared, and what remains in memory when graphics (specifically graphics3D) mode is changed? Meshes, Sprites, Images, Sounds, 3D Sounds, Textures, Terrains, Mirrors etc.etc. ? |
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I'm under the impression it is everything and anything to do with DirectX. Sounds are -not- cleared, don't know about 3DSounds, but I don't think so. Sounds go through FMOD. I remember reading Mark's early posts about his frustrations with DirectSound ;] Was a good read =] |