Current Bun
Blitz3D Forums/Blitz3D Programming/Current Bun
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Hi. I'm trying to create a realistic looking sun for me game. I've made various attempts but, alas, a load of donkey vomit at my umpteenth attempt is what they look like :( Would some kind person donate one? Please... Pretty please...? |
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DO YOU NEED THE SUN TO BE AN ACTUAL OBJECT, OR JUST A NICE, BRIGHT, GLOWY SHAPE IN THE DISTANCE? oops soz for caps. Do you want it to look how the sun looks on a bright sunny day, or how stars look in sci-fi films - or even - do you want solar flares etc etc.... Please be a little more specific. Tbear in mind, the 'Glow' code in the Archivves did me fine for an FPS game sun. |
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i would just use a sprite and have it always face the camera. |
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If you need it to move use a sprite. But if not just have the sun painted on your sky texture. |
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Solar Riot Flares are the kinda thing I want. Great big ole current buns that I scoop some fuel from (assuming I have a fuel scoop, the latest word in shielding and instrumentation, and more balls than brains). Thats what I imagine. Some way to influence the appearance/active cycle from just simmering to blowing it's lid, from navigable with caution to unapproachable in the extreme. Then I can scale em up or down? swap the texture? to make different suns in different solar systems? I would like to reduce the complexity of the sun object at great distances so that I can maximum space ships scurrying to and fro. But when up close it's the `main thing` that the game is doing. |
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Heh! That's about a gazillion times more complex than anyone assumed... :o) |
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A reallynicely-textured Sphere (Animated texture) Plus a sprite to give it a real Lminescence effect, combined with I would suggest complex particles for the flares. unfortunately, I am not good enough to put the theory into practice. |
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For inspiration check out the SOHO Mission - (click the Sun Now box on left). |
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Nice one, Simon! |
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Cheers guys. I don't think I'm gonna get what I dream of - but thanks for the guidance and inspiration. I'll punch on with me donkey vomit. :/ |
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Show us some piccies of how you get on, if ya can... I'm sorry I aint that much help, but Im very interested in this now. |
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I think I'm gonna go with the sprite and sphere combinant as that should be within my grasp. Resplendant current buns will go on the `back burner` for now. |
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create a particle system for the flares - but have gravity towards the centre of the sun rather than just downwards... then just create a stream of particles randomly or however you want! :) |
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Does this problem share elements of the "Hairy Balls" thread which was aired a couple of months (or more) ago ? Isn't the Sun just a 'hairy ball' where the hairs are tendrils of burning plasma ? Can't remember if I actually loaded and ran that code, but folks seemed impressed at the time - might be worth a look... see Masterbeaker's Hairy Balls in the Code Archives/3D Graphics |
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Yup, I tried to make a star using Masterbeakers hairy balls - I got `close - but no cigar`. |
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How about some pictures of the donkey vomit in action? |
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No chance! Thanks for the interest tho... I did not expect that. |
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Eureka! Digestive juices a donkey! Pah. Found some old bitmaps in e-mail archive. Heh! :D They are 300*300 res but... they are a significant improvement. An upgrade in fact. Hi Ho! Hi ho - a little bit further we go, I strummed and I bashed but then Windows crashed, Hi ho hi ho hi ho. |