SpotLighting
Blitz3D Forums/Blitz3D Programming/SpotLighting
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Quick question - remember I know nothing about 3D lol need to lightup a specific section of a 3d cylinder. Do I use a sprite and alpha it with a bright white, or can I use a lightsource as I've had limited success doing it that way :) |
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using the normal lights doesn't work very well unless you have a high detailed model. you could multitexture your model. first put the orginal texture on then put a spotlight texture on (remember and clamp the UV co-ords) are move it to your desired area. hope some of that helped :D |