vector/point of meshesintersect

Blitz3D Forums/Blitz3D Programming/vector/point of meshesintersect

(tu) sinu(Posted 2003) [#1]
how would i go about finding the vector or coordinates of 2 meshes intersecting?


Rob(Posted 2003) [#2]
By programming your own triangle overlap function. By checking if two triangles overlap, you automatically have the intersection point.

So you need to do this the hard way.


(tu) sinu(Posted 2003) [#3]
i thought so much, i'll try that then.