Quill3D
Blitz3D Forums/Blitz3D Programming/Quill3D
| ||
I have received my Quill3D copy today, and have created a simple map. Now can someone show me a simple code to include this map into B3D? Is it possible for user to choose the map they want. If i include in my game many different maps, can i create an interface to let the user start the map? Cecil |
| ||
If the map is a .b3d file, then you need just:Global Level_1 = LoadMesh("the_map.b3d") If i include in my game many different maps, can i create an interface to let the user start the map? Yes of course. You can load all the .b3d files you like, and show/hide each level (scaled to fit the screen), so you can show to the user all the maps in a 'miniaturized' format. When the user choose a map, you can free all the unused ones with FreeEntity command, and use the choosen one. Hope this has sense for you, Sergio. |
| ||
Hi Morpheus, If you need anymore help on this pop over to the Quill3D Forum and post there ;) http://invisionfree.com/forums/Quill3D/index.php |