Quill3D

Blitz3D Forums/Blitz3D Programming/Quill3D

Morpheus(Posted 2003) [#1]
I have received my Quill3D copy today, and have created a simple map. Now can someone show me a simple code to include this map into B3D?

Is it possible for user to choose the map they want. If i include in my game many different maps, can i create an interface to let the user start the map?

Cecil


semar(Posted 2003) [#2]
If the map is a .b3d file, then you need just:

Global Level_1 = LoadMesh("the_map.b3d")


If i include in my game many different maps, can i create an interface to let the user start the map?

Yes of course.
You can load all the .b3d files you like, and show/hide each level (scaled to fit the screen), so you can show to the user all the maps in a 'miniaturized' format.

When the user choose a map, you can free all the unused ones with FreeEntity command, and use the choosen one.

Hope this has sense for you,
Sergio.


Birdie(Posted 2003) [#3]
Hi Morpheus,

If you need anymore help on this pop over to the Quill3D Forum and post there ;)

http://invisionfree.com/forums/Quill3D/index.php