Fog for a waterfall

Blitz3D Forums/Blitz3D Programming/Fog for a waterfall

Lilprog(Posted 2003) [#1]
I have a waterfall i am putting in an area in my game and I want to do fog around the waterfall in a specific location, is there any good ways to do that?

Rob


Lilprog(Posted 2003) [#2]
I guess a better way to put this is that i want fog relative to a point rather than relative to the camera. Certainly theres times where you want this, for example entering a graveyard that was foggy. The closer you got to the grave yard the more of the fog you would want to see.....


Anthony Flack(Posted 2003) [#3]
Do it with a particle system. Where your particles are made up of hazy cloud sprites, that use the alpha channel. A search of the site should turn up more info on particle systems.