Math or not
Blitz3D Forums/Blitz3D Programming/Math or not
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Hi , I'm just wondering whether blitz3D requires a lot of math on the programmers side? I would guess that it does, but I would like to know what you think before I try it out. |
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Depending on what exactly you are trying to do some intense math may be necessary (eg. if you are coding realistic physics) but it certainly isn't necessary for generally working with Blitz3D. Most of the complicated math for rendering is done behind the scenes by Blitz; the most complicated math I do in my current project (a third-person perspective 3D game) is a square root. |