multitextured animated .B3d file ...

Blitz3D Forums/Blitz3D Programming/multitextured animated .B3d file ...

necky(Posted 2003) [#1]
I now have a multitextured mesh on screen created with my exporter. I also have it animating. One problem is as soon as I applied the animation keys to a once mulittextured static model, no sooner is it an animation model it stops being multitextured.

Have I done something wrong, or is this one of the limitations?

Also does this limitation extend only to each animated mesh component (eg. the arm or leg)?

I'm not talking about a skin model here by the way, just animated meshes.

thanks :)

Mike

p.s. This is really a question that Mark S could probably answer :)