Terrains?

Blitz3D Forums/Blitz3D Programming/Terrains?

SSS(Posted 2003) [#1]
hi everyone, im making my own terrain engine and have gotten stumped, i have given the user an option to make a 'ColorMap' ie different heights get a different color but i have no way of applying it to my terrain because the texture coords are configured so that each texture takes up one gon... so i need a way to have multiple texture coords without making 2 meshes etc...
hope u guys understand what im saying, sometimes when i post i become a lot less articulate than normal :D