EntityALpha on LoadAniMesh
Blitz3D Forums/Blitz3D Programming/EntityALpha on LoadAniMesh
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EntityAlpha function does not seem to work on LoadAniMesh. I can get it to work on an entity loaded with LoadMesh. I downloaded the latest drivers for my ATI 9500 Radeon. I have DX9.0a installed. Any ideas why this would not work? Thanks, Fader |
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object=loadanimmesh("object.3ds") entityalpha object,.5 This won't work because the variable object points at the parent of the animmesh. You need to find the children and apply the alpha value to them individually. object=loadanimmesh("object.3ds") entityalpha_anim object,.5 function entityalpha_anim(object,alpha#) entityalpha object,alpha for child=1 to countchildren(object) entityalpha_anim getchild(object,child),alpha next end function That should work but I haven't tested it. |
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Yes, that makes sense...and works. Thank you, Fader |