masked texture rendered?
Blitz3D Forums/Blitz3D Programming/masked texture rendered?
| ||
say i had a model made up of 1000 polys and i applied a masked texture to it, so that most of the model is invisable, is the non visible model bit still rendered? what i mean is , would this be faster than using a model that was fully textured? |
| ||
In general no, but depending on your graphics card, it might be slightly slower. Fredborg |
| ||
cool, thanks for the reply |