Help with a stable 3D box solution
Blitz3D Forums/Blitz3D Programming/Help with a stable 3D box solution
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I'd like to make 8 points in 3D space relatively stable. I would use this as a simple 3D box physics base... Any basic-like simple links or code will be really appreciated! :) |
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For a box, i'd say you're best off with connecting all points to all other points. With some success, I have also used the original x,y,z, and keept pulling them back to that place, as a snap transition, or by adding the displcement vector into the forces list. It should be faster than forces. |