Object Follow Player Trick?
Blitz3D Forums/Blitz3D Programming/Object Follow Player Trick?
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https://www.youtube.com/watch?v=B4Kmkxaysf4 starts at 0:46 to 1:00 |
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That is pretty easy. The monsters are aiming at the x,y coordinates of the player. If they hit the wall, they stop. this is the theoretical functioning code without the check for the walls: if playerx>monsterx then monsterx=monsterx+monsterspeedx if playerx<monsterx then monsterx=monsterx-monsterspeedx if playery>monstery then monstery=monstery+monsterspeedy if playery<monstery then monstery=monstery-monsterspeedy here is an 2d example, for 3d you would render only the part of the playground array. |