Ant+ and Blitz3D

Blitz3D Forums/Blitz3D Programming/Ant+ and Blitz3D

BlitzJockey(Posted 2016) [#1]
Hello all,

In the past (a long long time ago) I've worked on a little game, using a heart rate strap by Suunto as input.

I recently picked up this project again, but time has since moved, and now I've noticed Ant+ is used by many such heart rate straps.

Does anyone here have some experience with using Ant+-protocols in blitz3D?
I'd be very appreciative of some tips and hints to get this working!

Many thanks,

Blitzjockey.


RustyKristi(Posted 2016) [#2]
The best option that I can think of is make or hook a C/C++ DLL port of an already existing library to blitz3d since hooking DLL functions with B3D is not that complicated anyway, but that still depends on the functions.

https://github.com/Tigge/openant
https://github.com/corbamico/ANT-Library


BlitzJockey(Posted 2016) [#3]
Thanks, RK!

I'll give it a try, also many thanks for the links.

Should anyone else have some experience with hooking the ANT+ library, I'd be happy to learn more about it.