complete code-sources in blitz3d

Blitz3D Forums/Blitz3D Programming/complete code-sources in blitz3d

ced(Posted 2016) [#1]
hello blitzers,
you can download freely some complete code-sources of different games (Platform, tps, fps) on my website : programcreater.com . and so you can use this programs to make your own games.


jfk EO-11110(Posted 2016) [#2]
the page does some fast reload loop, kinda suspcious.


Rick Nasher(Posted 2016) [#3]
Hehehe, I was kinda afraid too. Also the exe didn't run in sandboxes(call me paranoid).


RemiD(Posted 2016) [#4]
a good way to learn how to create games with bugs / graphics artifacts / slowdowns, thanks !


ced(Posted 2016) [#5]
hello blitzers,

about the "reload loop" : it's just automatic update of my host site.

great thanks for the download of my programs : you can tell me what you think about it.

if you want ameliorate my programs , i am agree !


RemiD(Posted 2016) [#6]
not sure how your mainloop is structured, but one simple improvement that you can add in your games is to update the turning moving entities (characters/bullets) like this :
;turn move entities (and their colliders)
;detect collisions (with updatworld())
;for each collider, check which collisions happened, then update/destroy collider/entity

this will most likely prevent the collisions bugs that there are in your games...