Types blitz3d to c++?
Blitz3D Forums/Blitz3D Programming/Types blitz3d to c++?
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Type obj Field speed# End Type I know I use for speed to use float speed=0f; but for defining type not sure. How would do this code in c++? and what blitz basics match c++ basics? |
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If you expect to learn C++ out of forum posts you are going to have a lot of difficulty. In C++ you can use struct or class as data structures equivalent to blitz's Type. The main resource I used to learn C++ is this, it's concise enough that it doesn't get boring. I recommend it: http://www.cplusplus.com/doc/tutorial/ You just need patience and dedication to go through that, little by little. Stackoverflow is also going to help you, it has some classic questions with great answers. |
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class Obj { public: float speed; Obj() : speed( 0.0f ) {} }; |