Particles and Multithreading

Blitz3D Forums/Blitz3D Programming/Particles and Multithreading

RustyKristi(Posted 2016) [#1]
Will it be fine using particles with threads? I noticed when you spawn a lot of particles the framerate drops esp with alpha.


RemiD(Posted 2016) [#2]
Do a search about "single surface particles", it should help to decrease the render time (if there are not too many particles, else the update time is too long)