Do something on a current animation frame?

Blitz3D Forums/Blitz3D Programming/Do something on a current animation frame?

NotAGamer(Posted 2016) [#1]
example i have a jump animation and the main "push" point of animation is in key 28, how can i make the player jump when its animating on key 28?


RemiD(Posted 2016) [#2]
You can use AnimTime() to check what is the current frame, then if it is the 28th, make your player jump !