Boundaries of cube
Blitz3D Forums/Blitz3D Programming/Boundaries of cube
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I want to set the the edges of a cube to be the boundaries so that the player can't leave them. the cube is 20,20,250. the entity radius just makes a small part in the middle stop the player but the player can go through the walls of the cube. How do i fix this? |
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**EDIT** : Yes, I know the cube is a little under the floor. I did that to show you that you are INDEED inside the Cube object WITH your correct, "20.0, 20.0, 250.0" parameters. ~GF |
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***NEW CODE ADDED*** : Ability to see cube light up & turn red if touched, else turn back to White if NOT touched!!! Hope this helps! ~GF |
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Use collisions and set the collision type to 'per polygon'. You may need to flip the mesh of the cube - I cannot remember if both sides of a polygon count for collisions or not. That should be all that you need to do... |
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Like Matty said it is really easy with collision and you can just flip the mesh so it will be hidden. Make sure you scale it with your preferred size. |