Help, error!

Blitz3D Forums/Blitz3D Programming/Help, error!

Heitor B. Lopes(Posted 2016) [#1]
Hello, i was creating an basic little room on Blitz3D and when i finished the code, saved, and scanned for errors, this message appeared: ``not enough parameters´´
Can you guys say me what´s wrong please?
(note: i am a begginer at Blitz3D.)
Sorry for my english


angros47(Posted 2016) [#2]
We can't tell you what is wrong if we can't see your code. Post your code here, and maybe we could help you.


Heitor B. Lopes(Posted 2016) [#3]
sorry, i forgot to CTRL V the code :P
Graphics3D 800,600
SetBuffer BackBuffer()

HidePointer

centroX=GraphicsWidth()/2
centroY=GraphicsHeight()/2
cuboSolido=1
paredeSolido=2

Collisions cuboSolido,paredeSolido,2,2
MoveMouse centroX,centroY

camera=CreateCamera()
PositionEntity camera,0,10,-10
CameraRange camera,0.1,300

luz=CreateLight()
cubo=CreateCube()
EntityColor cubo,255,100,50
EntityType cubo,cuboSolido

cenario=CreateCube()
ScaleEntity cenario,10,1,10
PositionEntity cenario,0,-2,0


paredes=CreateCube()
ScaleEntity paredes,10,10,10
EntityColor paredes,0,0,150
FlipMesh paredes
EntityType paredes,paredeSolido

While Not KeyHit(1)

;para frente
If KeyDown(200) Then
MoveEntity cubo,0,0, 0.2
EndIf

;para traz
If KeyDown(208) Then
MoveEntity cubo,0,0, -0.2
EndIf
;rotaciona para a esquerda
If KeyDown(203) Then
TurnEntity cubo,0,1,0
EndIf

;rotationa para a direita
If KeyDown (205) Then
TurnEntity cubo,0,-1,0
EndIf

TurnEntity cubo,0,-MouseXSpeed(),0
TurnEntity camera,MouseYSpeed(),0,0


PositionEntity camera,EntityX(cubo),EntityY(cubo),EntityZ(cubo)
RotateEntity camera,EntityPitch(camera),EntityYaw(cubo)


MoveMouse centroX,centroY
UpdateWorld
RenderWorld
Flip
Wend


Stevie G(Posted 2016) [#4]
The debuger should highlight the line which is causing the issue.
I think it's this one ..

RotateEntity camera,EntityPitch(camera),EntityYaw(cubo)


You're missing the roll parameter .. either set it to zero like so ..

RotateEntity camera,EntityPitch(camera),EntityYaw(cubo),0


Or something like ..

RotateEntity camera,EntityPitch(camera),EntityYaw(cubo),EntityRoll( camera)