Hi, I need some help with code ?
Blitz3D Forums/Blitz3D Programming/Hi, I need some help with code ?
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Hello everyone, I'm just missing around with Blitz3d code and I'm just trying to make a basic dialog, but I get an error saying (Too many parameter found 3 while this function expect 1 parameter. I even tried Text 320,500 Now why I have the (1) is because my Test game Test_map looks for 1 then should print the text. But I get that error. Here is a look at how I have it setup. This Is in side my Test_map Text 320,500, 1, "You Just Clicked Me" Text 320,500, 2, "Hello World" Text 320,500, 3, "Hi there whats up" Text 320,500, 4, "dont talk To me" I thought It would be easy for me to have the text 1 say what ever the model is right clicked So wood it be like this Text 320,500, 1, "You Just Clicked Me" It should Load the Action Script which is in a function like this on. Function Main() ; On left mouse button click, Show text Print 320,500, "You Just Clicked Me"(1) End Function I'm not sure how to make the code to open a new function in a new.bb file. And this to LoadActionScript( "buttonmouseenter", 1 ) LoadActionScript( "button_left-mouse-click", 2 ) LoadActionScript( "rbutton_right-mouse-click", 3 ) LoadActionScript( "button_mouse-exit", 4 ) Is that how it works because I don't know why it gives me that error, What I'm trying to do is, I have added a x model to my game and when I click on it I want it to say text, now I'm not sure if I need to us text or print. Please help |
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Text 320,500, "You Just Clicked Me" not print |
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Ok I got all the errors out now, but when I Left Click and Right Click, nothing happens but shows that its selected, but and no text is sown. And I also addid this, and changed to to what it was before. Text 320,500, "You Just Clicked Me", 1 Text 320,500, "You Just Clicked Me", 2 Text 320,500, "You Just Clicked Me", 3 Text 320,500, "You Just Clicked Me", 4 Is that the right way display text when click on a object, because now its not showing any thing. |
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Print doesn't work too well with double buffering, best to stay well away from that nasty command. |
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Do you want to combine TEXT and MOUSE? Why do you use this 1,2,3,4? The code below is only symbolic. You have to devide your problem into three parts. First is finding out what the mouse did, second is printing text depending on the result. third is doing action depending on the result: Global MouseState%=0 Repeat WhatMouseState TextOut MouseState Action MouseState ..... Flip Until KeyHit(1) Function WhatMouseState() If MouseX()> ObjectX AND MouseX()<(ObjectX+ObjectWidth) Return 1 Else .... End Function Function TextOut(MouseState%) Local t$ Select MouseState Case 1 t="button mouse enter" Case 2 t="button mouse left" Case 3 t="button mouse right" Case 4 t="button mouse exit" End Select Text 320,500,t End Function Function Action(MouseState%) Local t$ Select MouseState Case 1 LoadActionScript( "buttonmouseenter", 1 ) Case 2 LoadActionScript( "button_left-mouse-click", 1 ) Case 3 LoadActionScript( "button_right-mouse-click", 1 ) Case 4 LoadActionScript( "buttonmouseexit", 1 ) End Select Text 320,500,t End Function |