Change the center of the objects

Blitz3D Forums/Blitz3D Programming/Change the center of the objects

Yue(Posted 2015) [#1]


I have a model , whose center is in the feet , is the root bone. But another endidad hook such as a bucket, is as pictured .

What can you do ?, because they want it to be in the center.


RemiD(Posted 2015) [#2]
You could create a pivot, then set your mesh has a child of this pivot, and position/move your mesh so that the root is where you want it to be, then set the pivot as the child of your charactercontroller/collider/rigidbody.


Yue(Posted 2015) [#3]
thank you very much :)