Hey guys, I am trying to compile the Blitz3D open source project but haven't been able to find Visual Studio 6 to do so. Also, I'm trying to do this on a Windows 8.1 machine.
If this isn't possible anymore, I would be just as thrilled to find a how to guide on making Visual Studio 2013 Community run with DXSDK7 and thus compile the Blitz3D code.
Really, I'll take any help at all!
Thanks!
(My end goal is to build a tool to let me load a .B3D file and export an FBX file using the FBX SDK. So if there is a tool to do this, I'd much rather use it than build another one.)
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