Bullet Physics engine wrapper/tutorial
Blitz3D Forums/Blitz3D Programming/Bullet Physics engine wrapper/tutorial
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I may use the Bullet Physics Engine in my game, but I want to know how to use it with blitz3d. Tutorials would be nice. |
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You have to copy paste the .dll and .decls files of BlitzBullet (C:\Path\BlitzBulletTrial_1202\decls) in the Blitz3d userlibs directory (C:\Path\Blitz3D\userlibs) Then you can open the demos provided by the authors of BlitzBullet (C:\Path\BlitzBulletTrial_1202\examples) Then you can read the codes and run the demos to see how it works. |