Memory Address /Pointers

Blitz3D Forums/Blitz3D Programming/Memory Address /Pointers

_PJ_(Posted 2014) [#1]
I was sure this had been asked before, but it really wasn't easy to see anything that really described what I wanted via searching -

I am wanting to know if there's any correlation between BB handle references and the actual memory address.
Typically for any resources, but I suppose just banks would be best(?)

I udnerstand of course, that handles will always be different each time the program is run, but provided the actual handle used is exported, then another process ought to be able to access the data?


_PJ_(Posted 2014) [#2]
I understand Kernel32 RtlMoveMemory as some relevance here?