Blitz3d apps work properly on a pc with Windows 8

Blitz3D Forums/Blitz3D Programming/Blitz3d apps work properly on a pc with Windows 8

RemiD(Posted 2014) [#1]
Hello,

Some of you may already know this, but i have done several tests on a pc with Windows 8 and Blitz3d apps seem to work properly.

I have tested several apps using these commands :
Open Close Read Write file
Load fonts, images, meshes, textures, animations, sounds
Build images, pivots, meshes, textures
Input keyboard mouse
Transform Position Rotate Move Turn Scale
Collisions with colliders and collidables
Linepick with pickables
Play Stop animations with a rigged skinned mesh
Play Stop Sounds (ambient, looped, playedonce)
Render of the scene with DX7 vertex lighting with several omni lights
Render of the scene with DX7 vertex lighting with one omni light and with stencil shadows (DSS)
Render of the scene with some surfaces with no alpha, with variable alpha, with a colors texture, with a texture with alpha pixels, with a texture with masked pixels
Render of the scene with some surfaces with cubemap textures
Render of the scene then copyrect from backbuffer to texturebuffer (for my glow routine)
Render of the scene then draw several images (GUI elements) over
Draw a 3dgrid with 2dlines with BBDrawPrimitive (thanks again Kryzon for the example)

So except the network commands that i have not tested, all others commands seem to work properly!

The only problem i have seen is that when i try to run a Blitz3d app, Windows 8 displays a message to tell the user that this is an unsigned app and there may have security risks to run it. (I think this is unfair for independent devs, but it is what it is...).

This is a good news, i will keep using Blitz3d for some time.


Yue(Posted 2014) [#2]
You have NOT had problems with windows 8 fps in full screen?


xlsior(Posted 2014) [#3]
IIRC the latest blitz3D update fixed the slow draw in windows 8


RemiD(Posted 2014) [#4]
I should have mentioned that i have only tested in windowed screen.


Rroff(Posted 2014) [#5]
Still no update AFAIK for fastlibs though so you lose that with the latest version of b3d :( and some other libs.


RemiD(Posted 2014) [#6]
@Rroff>>http://www.blitzbasic.com/Community/posts.php?topic=102094