EngGraphics()
Blitz3D Forums/Blitz3D Programming/EngGraphics()
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How necessary is to use EndGraphics (), what happens is that my application makes a change of resolution and if you use this function is a small gap between the desktop and application windows to be full screen. Now if you use this command, changing the resolution does not make that leap. ClearWorld (true,true,true) ;EndGraphics() |
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I think it frees backbuffer and frontbuffer handles and fullscreen surface too if applicable. It's probabl;y not a major issue for modern machines with oodles of vram, but omitting EndGraphics might be something fo a memory leak... Just guessing here to be honest. |