EngGraphics()

Blitz3D Forums/Blitz3D Programming/EngGraphics()

Yue(Posted 2013) [#1]
How necessary is to use EndGraphics (), what happens is that my application makes a change of resolution and if you use this function is a small gap between the desktop and application windows to be full screen.

Now if you use this command, changing the resolution does not make that leap.

ClearWorld (true,true,true)
;EndGraphics()



_PJ_(Posted 2013) [#2]
I think it frees backbuffer and frontbuffer handles and fullscreen surface too if applicable.
It's probabl;y not a major issue for modern machines with oodles of vram, but omitting EndGraphics might be something fo a memory leak...

Just guessing here to be honest.