This is memory leak?

Blitz3D Forums/Blitz3D Programming/This is memory leak?

Yue(Posted 2013) [#1]
I'm using fastext, but every time I make a change in screen resolution (left side of image), the memory used up so drastically to the point where you are using 255 megs of 1024, the application crashes.

InitExt() ; Open Lib
DeIniExt(); Close Lib


Now if fastext use in the resolution change the memory in use does not rise as fast (right side of image)

That's fastext memory leak?




jfk EO-11110(Posted 2013) [#2]
Might be caused by vram fragmentation cause a screenbuffer needs a continous block of vram. Resolution changes have always been a lil problematic. To keep the users expectations low you might wanna start with "You moved the mouse. Please reboot to make the changes effective." just kidden.c