How to move a sprite character in steps of 32
Blitz3D Forums/Blitz3D Beginners Area/How to move a sprite character in steps of 32
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I have tried for days to find a method of moving my character which is a 32*32 sprite along an ( invisible) grid in steps of 32 at "walking" speed. It's basically a maze game, which should be easy, but for some reason, proly my brain, I can't seem to do it. Any help appreciated. Dicon |
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Perhaps, use a target. The target moves with steps of 32, then the player follows this target with steps of 1. |
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is there a sample code for this im also trying to find a way to do this as well |
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You say a Sprite character,. but is this a 3D sprite, or just a 2D image? The reason I aask iss because the code is different for handling movement in 3D space to that of the 2D screen. For 3D Sprites: Or for 2D Images: |