Ray casting collision detection.

Blitz3D Forums/Blitz3D Beginners Area/Ray casting collision detection.

Moore(Posted 2011) [#1]
I have a point (xyz) and I want to cast a ray from it, straight up and know if it hits anything... basically Im checking for a ceiling... or other passing object. Ideas?


Moore(Posted 2011) [#2]
Found the answer LinePick().... Im adding this to a rain function so it doesnt rain inside. So far it's working well with the splash generator. Now to manage the falling rain itself.