Different results with executable vers compile/run
Blitz3D Forums/Blitz3D Beginners Area/Different results with executable vers compile/run
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When I compile & run my program from the IDEal it can both save and load a file jsut fine. When I create an executable of the program it will save but gives me a “memory acces violation” after trying to load a file. Any clue why it would do this? |
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Not being able to locate graphic/sound files etc would be the most likely cause. |
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Nevermind. I figured it out. The executable works fine now. However, I have no clue how the ide version would work when it's exe counter part would not. lol. |