Different results with executable vers compile/run

Blitz3D Forums/Blitz3D Beginners Area/Different results with executable vers compile/run

Galdy(Posted 2011) [#1]
When I compile & run my program from the IDEal it can both save and load a file jsut fine. When I create an executable of the
program it will save but gives me a “memory acces violation” after trying to load a file. Any clue
why it would do this?


GfK(Posted 2011) [#2]
Not being able to locate graphic/sound files etc would be the most likely cause.


Galdy(Posted 2011) [#3]
Nevermind. I figured it out. The executable works fine now. However, I have no clue how the ide version would work when it's exe counter part would not. lol.