How do you save as 3D mesh file?
Blitz3D Forums/Blitz3D Beginners Area/How do you save as 3D mesh file?
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What is required in a code to be able to save it as a 3D mesh file? (Saving a .bb code as a .x file) I was using Blitz3D to create rotating planets with rotating clouds and I would like to save them as 3D model files because it seemed easier than to learn how to animate them in 3D modeling software. |
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This thread has a bunch of links: http://www.blitzbasic.com/Community/posts.php?topic=66815 Haven't tried any of them myself. There might be a few more in the code archives. Anyway, the general-purpose answer to your question is that the Blitz3D engine doesn't provide a "SaveMesh" function: it has to be written out using generic file operations. So all of the above solutions will be include-able functions. |
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Oh. Thank you. |
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Have a look through the code archives. There's a few routines there to save 3D models in various formats. |
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This is useful, I've stumbled over grasping the aspects of this in the past & will use this for reference, cheers. |