Using types for 3d meshes?
Blitz3D Forums/Blitz3D Beginners Area/Using types for 3d meshes?
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How would I set up a simple ( please make it simple) type routine to handle the placement of meshes. I have a few meshes units of equal size ( passages, cells, etc, that need to be re-aranged to make up a dungeon. I could load in all of the meshes in, then copy, re-name, then place using an array, but think that a type routine would work. I can get sprites using types, but not meshes. ASny suggestions? Dicon |
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Sorry folks, I should have looked in the tutorials first. Found the answer. < blush> Dicon |