different texture for each face of cube..how..??
Blitz3D Forums/Blitz3D Beginners Area/different texture for each face of cube..how..??
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Any one can help with this please.. how can i apply different texture in each side of cube or any other mesh lets say i have created cube with createcube() can i give each face different texture or different color..? thank u all Al |
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This topic comes up occasionally. You need to create a cube with six surfaces. The CreateCube() one has a single surface. The most recent example I can recall is here: Max Headroom style thing. |
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Just a suggestion, but to make it single surface you could UV map using the VertexTexCoords command using one image. But multi-suface could work too. |
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Try using CreateMesh() and VertexTexCoords, and line up the uvs to different images that are all in the same image file. Last edited 2010 |