attaching entitys to bone?
Blitz3D Forums/Blitz3D Beginners Area/attaching entitys to bone?
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Is there anyway to attach and entity to an animated mesh's bone, such as attaching an helmet entity to a bone in the animated mesh's head area? If so, how would I do this? |
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You just position it where you want then 'parent' it to the bone. You do the usual FindChild to find the bone in question. |
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puki Thanks. I made a code and it works well. |