Both WLAN and LAN are still LAN networks - it's just one operates using cables and the other operates using wireless transmisssions. There are two reasons I could think of that would cause this to happen.
First of all, did you try using the same IP address for the LAN and WLAN networks? When you change your connection type, you're effectively changing networks and therefore your computers might have different IP addresses. I'm assuming here that in the examples you're using you have to manually enter the IP address into the JoinNetGame() function.
Secondly, are you sure that both computers are on the same network each time? Your computers may not be able to find each other because they are not connected to each other using LAN.
So anyway, because LAN and WLAN are still 'LAN' networks (they just use different ways to send data), Blitz networking SHOULD work the same on both. Just to make sure getting the IP address wrong isn't the reason why this isn't working, try changing the 'JoinNetGame(IP Address)' to 'StartNetGame()'. This means that it will open a window that allows you to search for 'games' running on the network.
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