cell shading on animated entities
Blitz3D Forums/Blitz3D Beginners Area/cell shading on animated entities
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I have found the code to cell shade inanimate entities, by copying the mesh and scaling it up, in the code archives, however this effect won't work on animated entities, any ideas on how to do this? |
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Maybe you could try scaling up the bones that the model is attached to? |
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the problem is you have to use copymesh instead of copyentity so none of the animation information is copied to the outline mesh, i've heard of another method of doing cell shading using sphere maps? not sure about that or how it works though. |
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Try searching the forums from google using the terms "cell shaing sphere maps site:blitzbasic.com". Some links come up: http://www.google.com/#hl=en&source=hp&q=cell+shading+sphere+maps+site%3Ablitzbasic.com&btnG=Google+Search&fp=af8ddb3cb112761 |