cell shading on animated entities

Blitz3D Forums/Blitz3D Beginners Area/cell shading on animated entities

786979(Posted 2010) [#1]
I have found the code to cell shade inanimate entities, by copying the mesh and scaling it up, in the code archives, however this effect won't work on animated entities, any ideas on how to do this?


GIB3D(Posted 2010) [#2]
Maybe you could try scaling up the bones that the model is attached to?


786979(Posted 2010) [#3]
the problem is you have to use copymesh instead of copyentity so none of the animation information is copied to the outline mesh, i've heard of another method of doing cell shading using sphere maps? not sure about that or how it works though.


Warner(Posted 2010) [#4]
Try searching the forums from google using the terms "cell shaing sphere maps site:blitzbasic.com". Some links come up:
http://www.google.com/#hl=en&source=hp&q=cell+shading+sphere+maps+site%3Ablitzbasic.com&btnG=Google+Search&fp=af8ddb3cb112761