Making the labels window slider vertical
Blitz3D Forums/Blitz3D Beginners Area/Making the labels window slider vertical
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Has Blitz research ever been willing to make a just slightly altered copy of Blitz3D for someone? I have so many labels now and I need every one, but a vertical slider would work so much better for me than the horizontal one. I really don't want to use a different IDE, I prefer the original despite this one problem I have with it. |
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I suppose there's the SDK forums? For something that seems to be a small difference, someone with knowledge on that side of programming or whatever ahould know how to do it I'm sure. Unfortuantely, I am not that person, nor have I any advice save for recommending using a different IDE (particularly IDEal). I was hesitant at first, having gotten very used to the native IDE, but I never look back now :D |
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SDK forums? Not sure what that is, but I'll go find it and post there instead. Thanks. |
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SDK=dll version of blitz3d engine for usage with other programming languages. Not sure if that would help you. As I understand it, you are talking about a modified version of the default IDE? So basically you're saying, that in the 'labels' tab of the IDE, you would need a horizontal slider rather than a vertical one. Then you must have quite a big amount of labels. Maybe you could split your source code into multiple parts, and use Include to merge them together? Otherwise, I think that using another IDE is the best option. And how about using CTRL+F to jump to your labels. I use it quite often myself. |
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If I split them up, could I still use Blitz media linker? I think that only asks for one bb. I'll see what control f does too. Thanks. |
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I never used BML, but I'm sure if you enter the main .bb file, it should work. Include simply inserts the specified file into your source when you compile/run it. It inserts it at the place where the Include instruction is found. It is one of the basic blitzbasic commands, so I think programs like the medialinker can deal with it. |
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I think that using another IDE is the best option. And how about using CTRL+F to jump to your labels. Find? That's a little too out of the way for something I use all the time. I click on labels constantly, having to actually type in what I want would be a pain compared to that. Isn't there anybody who can do a quick hack job of the original IDE for me? I'd be willing to do some game art in exchange. I never used BML, but I'm sure if you enter the main .bb file, it should work. Include simply inserts the specified file into your source when you compile/run it. I found that to be completely true. Okay, one thing solved. Now calling all hackers, make me that vertical slider! It'll be worth your while afterall, here's some of my art: |
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Hey I can see my house from there! (Just kidding btw) |
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Look good, fox. Unf. the IDE source code is not freely available, and without the source it can be quite difficult to change the scrollbar from horizontal to vertical. |
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Sorry I misunderstood what Blitz3DSDK was. Well, it seems that it's not going to be so simple after all, even for the technically proficient. I really do suggest you give another IDE a try, in IDEal for example, you have side-tabs which contain lists of all your functions,vars (global and local separate),arrays, types, labels, all in alphabetical order plus auto-complete functionality. The artwork is very impressive indeed :) |