OBJ Import ?!
Blitz3D Forums/Blitz3D Beginners Area/OBJ Import ?!
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What is a good free program that will import a .obj file and then export it to .3ds and retain the texture information? thx :) |
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Blender |
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I tried Blender and it acts like it is loading my .obj's but once it is done it only shows a box. Granted, I am new to Blender...am I missing something? |
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Just in case you are aiming to get an .obj into B3D... http://www.blitzbasic.com/codearcs/codearcs.php?code=1323 |
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Email me the file and I'll have a look, probably just a scaling issue. |
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Thx stayne...I got it to load in an .obj, but how do I make it create a .b3d? I do not see a function for it. |
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You don't...you're stuck with the .obj. I use ultimate unwrap for converting models to .b3d. It's not free but it's incredibly handy and stable as a rock (for me it is anyway). |
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yep, it was a scale issue...your were correct. Now I am trying to learn the texturing system in Blender...argh......wish me luck. So why does Blender drop the texture info on import of an OBJ ? |
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Try using Gile[s] I believe it will import .obj, and Freborg has offered gile[s] up for free now. |
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thx Pongo...Giles is doing what I needed. |
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you could use deled to import the obj then export as 3ds then use pacemaker to import the 3ds and export it to b3d. should work right? |
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Fragmotion too? |
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fragmotion cost money though dosent it? |
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Wow, I just had this problem the other day! I solved it with this: http://meshlab.sourceforge.net/ By the way, if you happen to be making your obj with Maya, you'll need to make it white before exporting it. If you don't, and then make it into a 3ds with Mesh lab to use in Blitz, it will always be grey no matter what you do, darkening all your textures by half. Good luck! Mesh lab is a great free program for converting file types. |
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You can also use LithUnwrap :D http://www.sharecg.com/v/5169/software-and-tools/LithUnwrap---Free-UV-Mapper-for-Windows |